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3D Cad model of small block chev engine

Discussion in 'The Hokey Ass Message Board' started by brianangus, Jun 24, 2006.

  1. ruquik
    Joined: Jul 19, 2006
    Posts: 88

    ruquik
    Member

    That should be rather easy to model. I'll open it tomorrow at work and mess with it.

    BTW. Does anyone have a good number for how much suspension travel they have in the front end of their V-8 model A??
     
  2. ruquik
    Joined: Jul 19, 2006
    Posts: 88

    ruquik
    Member

    The file I received did't have the revised block with the fuel pump mouunting provision as seen in post 212.

    -Brad
     
  3. I am wating for that damn fuel pump adapter plate before I update the main model in the Mediafire download area.---Brian
     
  4. ruquik
    Joined: Jul 19, 2006
    Posts: 88

    ruquik
    Member

  5. Jason sent me a thermostat housing (water neck) and I have added it to the model---I'm still waiting for that fuel pump adapter plate---come on guys!!!!---(I noticed when I added that water neck that the intake manifold flange that mates with it was a bit funky, so I have fixed the intake manifold as well).
     

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  6. troy5118
    Joined: Oct 21, 2008
    Posts: 81

    troy5118
    Member
    from Haven Ks

  7. You still have to slide that right-side cylinder head back about 7/8" too. :)
     
  8. oldtin
    Joined: Dec 22, 2001
    Posts: 482

    oldtin
    Member

    Here is a quick and dirty fuel pump plate.
     

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  9. Thanks Olttin--Looks like we're ready to rock and roll. JohnyFast---Aint going to happen, unless you model a new block and host the files yourself.--- I will get it up on Mediafire and post the link.---Brian
     

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  10. Jdee
    Joined: Feb 19, 2002
    Posts: 485

    Jdee
    Member

    This is cool we can make parts from these files right?
    This is nice stuff. I need some buick stuff.
    Jdee
     
  11. No Jdee--I don't think you would want to make parts from those files. Of course, 99% of the files are automotive parts that you wouldn't make anyways. Those files are what are known as "Dumb Solids"---That is to say that they represent the overall shape, but not the many parts that make up the component. For instance, that 4 barrel Quadrajet carburetor in reality had 75 or 80 parts to it, but in the model its just one solid part. The side mount plates are accurately modelled from side mounts that I actually built and used, so yes, you could use the profiles to build new side mount plates from. The primary reason for a model like this is to establish frame and body clearances when designing a car with a small block chev engine. I have attached a .jpg of a car built using these solid models.---Brian
     

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  12. maddog
    Joined: Sep 3, 2006
    Posts: 695

    maddog
    Member
    from So Cal

    As Brian said, you cant really make parts from most of these files but you can use them to work out details.

    There are some parts that I made right from the cad parts I drew.

    Here is my Cad model of my Fiat along with the real deal. I allready know all about the suspension travel, driveshaft angles, foot and head room etc.

    BTW here is a BBC I banged out allong with a tunnel ram and a holley. These are not real accurate but they do a fine job in taking up space and they look cool.:D
     

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  13. yoyodyne
    Joined: Nov 26, 2008
    Posts: 855

    yoyodyne
    Member

    Cool work, both of you. How do you go about modeling the bodies? From gathering the data, to creating the geometry accurately?
     
  14. maddog
    Joined: Sep 3, 2006
    Posts: 695

    maddog
    Member
    from So Cal

    Thanks.:D

    In Solid Edge they call it "surfaces". I am self taught (garage hack:eek:)so I dont allways know the correct terminalogy but Brian is a pro so he will.

    I imported 3 views of the body on 3 different planes (x,y and z). Top, side and front. Then I aligned them and scaled them up to be the correct size. From that you can trace the outlines and extrude a surface. My surfacing is not that great but it will do for what I am doing.
     
  15. yoyodyne
    Joined: Nov 26, 2008
    Posts: 855

    yoyodyne
    Member

    I have SE so I'm all ears if you wish to expound further. I don't use surfacing but I'm headed that direction.

    When you say import 3 views, are they photos, or 2d sketches? Did you take a lot of XY points to create sketches with?
     
  16. maddog
    Joined: Sep 3, 2006
    Posts: 695

    maddog
    Member
    from So Cal

    I found these online somewhere and just imported the pic (or sketch) on the 3 planes and aligned the proper views then traced them. It was resonably easy.

    I had turned down some modeling jobs because I couldnt do surfaces. Then one day I needed a Topolino body and couldnt find one online so I was motivated to learn how to surface model. Now I can surface model.:D
     

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  17. yoyodyne
    Joined: Nov 26, 2008
    Posts: 855

    yoyodyne
    Member

    Thanks Maddog. BTW, VERY cool car! I'm looking forward to seeing the result.
     
  18. Jdee
    Joined: Feb 19, 2002
    Posts: 485

    Jdee
    Member

    Sorry I was thinking 3D printing for like models and stuff.
    I Have not worked with these file types before.
    Too many kinds of files in this 3d stuff :D
    I would like to be able to print out model parts / body panels
    Not sure about the thickness of the parts in my type of models
    though, still playing around:rolleyes: I think I am working in the wrong
    format anyway.
    After looking into it a bit,
    I need more of a solid nurbs type of modeler I guess.


    Jdee
    My current mess lol///
    [​IMG]
     
  19. I don't use surface modelling with my models. I measure the overall dimensions of a body, then use math input and geometry----lines, arcs, and circles of known dimensions to create the body as a solid peice, then use the "shell command" to hollow it out to the desired sheet metal thickness.---Brian
     
  20. maddog
    Joined: Sep 3, 2006
    Posts: 695

    maddog
    Member
    from So Cal

    Thats some nice work JDEE. Looks like (based on the lines I see) that you could import your files into another cad program, give it a thickness, and go from there. What format are you able to save your files in?
     
  21. Jdee
    Joined: Feb 19, 2002
    Posts: 485

    Jdee
    Member

    maddog I have found a software for cutting my types of files.
    .obj and .lwo I think I can save as .dxf and .3ds
    plus just found a plugin to export stl files.
    So i should be good to go for cutting my hobby junk.
    I mainly use 3D for videos i make at work,
    but making / trying to make cars is more fun :D
    Jdee
     

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  22. Keep
    Joined: May 10, 2008
    Posts: 662

    Keep
    Member

    Added these to the file dump.

    Nice work Brian
     
  23. oldtin
    Joined: Dec 22, 2001
    Posts: 482

    oldtin
    Member

    I've got some more parts if you guys want to add them to the heap.
    Mine are parasolids, I don't have solidworks.
     

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  24. oldtin
    Joined: Dec 22, 2001
    Posts: 482

    oldtin
    Member

    some tall skins
     

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  25. oldtin
    Joined: Dec 22, 2001
    Posts: 482

    oldtin
    Member

    An A rpu cab
     

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  26. oldtin
    Joined: Dec 22, 2001
    Posts: 482

    oldtin
    Member

    banjo rear/ no torque tube or bones
     

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  27. oldtin
    Joined: Dec 22, 2001
    Posts: 482

    oldtin
    Member

    Some headlights
     

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  28. Keep
    Joined: May 10, 2008
    Posts: 662

    Keep
    Member

    added thanks
     

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